...but I have a bit of pneumonia.
I'll have the attic up and running again on Sunday!
I appeciate you all!
...but I have a bit of pneumonia.
I'll have the attic up and running again on Sunday!
I appeciate you all!
The mid 1960s was a prime time for iconic toys. Last week's entry was certainly one, as is this week's. Throughout the 60s, the United States was locked in a massive space race with the Soviet Union. The Soviets were winning at first, but like the 1980 Miracle on Ice, in the end, the winner was the good ol' U.S.A.!
The U.S. manned space program went through three phases- Project Mercury, Project Gemini, and Project Apollo. Hasbro's space program had one phase...sort of a cross between Mercury and Gemini. They outfitted their best man, G.I. Joe to take on the awesome responsibility.
The G.I. Joe Space Capsule is as iconic as a 60s toy can get. I got one for Christmas in 1967! That one left me many mom-generated garage sales ago, but thanks to eBay, I got a new one in pretty good (but not perfect) shape! Here she is!
It's really weird how many people have great memories of this game. I'm one of them! I guess it was a combination of Monster Mania being in full swing in 1965, and really fun looking TV ads showing kids playing it in the dark. It didn't hurt that the box was fairly huge and had fun graphics! But for whatever reason, that blobbish green spinning guy found a place in many kids' hearts!
Now, before we dive in, let me tell you how I came by my adult replacement for my childhood game. You see, in 1997, Marx bought out Transogram and re-released Green Ghost. When I bought it, I found out that it wasn't really the game I remembered. The board was black plastic with a large glow in the dark sticker for the playing field. The pieces were hard plastic instead of the softer almost rubbery plastic of the original, and although most of the box art was the same, it wasn't exact. A swing and a miss in my book.
Soon after, I found a reasonably priced game on eBay. The catch was that it was a mail-order version (probably from Sears or JC Penny) so the box had no graphics other than the name of the game. I decided to get it and "redress" my Marx box to be a (sort of) Transogram box. So, I have genuine 1965 insides and a "faked" outside! Let's take a look, shall we?
A good book, though!
Until next time keep searching for treasure! (even in creepy pits with kid ghosts!)
Welcome to the week before Halloween! That means we have two more games to go (including this one)!
Our spooky game this week is from 1975. That was a prime time for news (and books and movies) about things going missing mysteriously in The Bermuda Triangle- which happens to be the name of this game!
As you see by the cover, a sinister Mystery Cloud is out to make ships vanish off the face of the earth! Why? Because that's what sinister Mystery Clouds do! Everybody knows that! Sheesh!
Let's look inside the box!
Hey! There's nothing there! It's empty!!!
Just kidding- here we go:
Good Evening....this week we have a board game that deals in the wholesome American values of murder, ghosts, and mayhem. Yes, I'm speaking of "Alfred Hitchcock Presents 'WHY?'."
You see, for 10 years- between 1955 and 1965, the famed director, Alfred Hitchcock brought (somewhat good naturedly) these types of things into American living rooms. The rattling death bone music and his droll introductions are the stuff of legend.
In 1958 our good friends at Milton Bradley (I actually hadn't noticed that all these games came from them) came out with WHY?. The idea was simple- some folks wandered into Alfred's old house whilst going home from a costume party...and were brutally murdered. Now, you have to become one of four "famous" detectives and find out...well, why?
It's interesting that Who? isn't the goal here, but as the introduction to the game states, Hitchcock is hiring you to find out why they were murdered so their souls can go on their way and stop haunting him. Who killed them? Well, maybe it's best to not delve too deeply into that...
Anyway, let's get a closer look here, shall we?
Here is the game box. This is the 1961 version. Out of the three versions (1958, 1961, 1965) I like this one the best. I like that it has the old house on it, and the spooky sky.
The first thing you have to read is on the inside of the box lid. This spells out the overall theme of the game and the goal. Plus, Alfred Hitchcock is speaking directly to you, so you know this part HAS to be important!
I love the graphics on the game board!